CG / FX Generalist

Building worlds
through FX.

Architecture-trained artist creating cinematic simulations, environments and real-time experiences with Houdini, Unreal Engine and Maya.

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Selected work / 2020—2026

Visual effects,
built with intent.

From procedural systems to finished frames—work spanning simulation, environment design, realtime and look development.

Showreel2026

Demo reels / Four disciplines

Watch the
work in motion.

FX, technical art, surfacing, look development and lighting—each reel can be watched here or opened directly on Vimeo.

01

FX Demoreel

Houdini · Simulation · Destruction

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02

Surfacing / Lookdev / Lighting

Materials · Shading · Rendering

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03

Lighting Demoreel 2025

Lighting · Composition · Rendering

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04

Technical Art Demoreel

Tools · Procedural systems · Realtime

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Archive / Earlier work

Earlier projects.

MI / 02

About

I think like an architect.
I build like an artist.

My background in architecture shapes the way I approach visual effects: through structure, scale, composition and systems. I turn those foundations into cinematic images and procedural tools.

Based in Canada, I work across FX, environments and real-time production—bridging technical problem-solving with a strong visual point of view.

Professional experience

From concept
to final frame.

2024—25

Digital Content Creator

Humber Polytechnic · Toronto

Produced and edited campaign reels, event videos and student-life stories, maintaining color-aware delivery and a consistent campus brand across collaborative projects.

2020—21

CG Generalist / VFX Lead

Shoman Productions · Lahore

Supervised work across modeling, texturing, layout, lighting, rendering and compositing while introducing Unreal Engine for realtime scene blocking and supporting USD- and ACES-based film workflows.

2020

Animator

HFTF Animation Studio · New York

Created facial and body motion-capture cleanups, hand-keyed animation and dialogue-driven performances for animatics and film sequences.

2019—20

Visualization & Realtime Design

Eluvial Inc. · HSN Enterprise

Produced architectural visualization, realtime walkthroughs and Unreal Engine presentations for a historic-site project in Washington, DC and UFC Gym Lahore.

Press, awards & film

Featured
elsewhere.

HoudiniUnreal EngineMayaNukeBlenderSubstance 3DRedshiftKarma XPU